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Qualcomm

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On-site
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Posted
44 days ago

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How this pay compares to similar roles

Similar $180k
$127k most similar roles pay here $246k

This listing doesn't post a salary. Most similar roles pay $152,150–$208,800.

Based on 239 similar postings.

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About Qualcomm

Qualcomm is a leading American semiconductor and telecommunications company based in San Diego, CA.

Qualcomm currently has 749 open roles on FindRole.

Listed pay typically runs $154,000–$231,000 across 429 roles with salary data.

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At a glance

TL;DR · Careers

As a Qualcomm Software Engineer, you will join the cutting-edge AI/Gen AI, Multimedia, and Computer Vision team as a senior developer, designing and developing SDKs and framework components for IoT products such as drones, security cameras, and home appliances. Your daily tasks include programming in C and C++ to build high-performance software, leveraging AI inference frameworks like PyTorch and TensorFlow, and multimedia frameworks across Android and Tizen OS. You will also work with Docker, OpenGL ES, and Linux system-level programming, ensuring feature design, implementation, debugging, and integration for commercial-quality applications.

What you'll do

  • Design and develop AI/GenAI SDKs and frameworks for IoT products like drones and cameras.
  • Create multimedia SDKs and frameworks across Android, Tizen, and other OSes for various devices.
  • Implement high-performance software solutions for embedded systems using C/C++.
  • Lead the design and development of real-time embedded and industrial software solutions.
  • Build agent-based systems and RAG pipelines with GenAI orchestration frameworks like LangChain.
  • Write OpenGL ES shaders and work on programmable graphics/GPU pipelines.

What we're looking for

  • 2+ years of experience in C and C++ for embedded and industrial systems.
  • Strong hands-on expertise with AI/GenAI inference frameworks like PyTorch and TensorFlow.
  • Experience designing real-time embedded software solutions with technical leadership.
  • Deep understanding of multimedia frameworks on Android, Tizen, and other OSs.
  • Proficiency in Linux system-level programming including multithreading and concurrency.
  • Hands-on experience with OpenGL ES and GLSL shaders for graphics/GPU pipelines.
  • Strong background in Android system architecture and Java/JNI integration.

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