Camera Simulation Engineer
Apple Inc
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How this pay compares to similar roles
This role pays more than 93% of similar roles. Most pay $162,000–$235,750 — the shaded band above. At the midpoint, this role pays about $255k versus about $199k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 2254 open roles on FindRole.
Listed pay typically runs $175,000–$277,600 across 1841 roles with salary data.
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At a glance
As a Camera Modeling & Simulation Engineer within the Camera Hardware and Depth Team, you will design, develop, and maintain high-throughput simulation frameworks to generate large volumes of synthetic imagery. You will build and refine models of camera systems from sensor to lens to simulate real-world imaging performance and guide product architecture decisions. Collaborating with cross-functional teams, you will define hardware design specifications and key performance metrics for photographic and machine-vision applications while partnering with metrology and calibration teams to ensure simulation accuracy. The role requires expertise in optics, physics, or computer vision, along with proficiency in Python, C, C++, or MATLAB. Candidates should also be skilled in optical packages like Zemax, CodeV, or LightTools, and possess experience in imaging system design, computational imaging, stray light, diffraction, raytracing, beam propagation, radiometry, or sensor physics.
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