Video Codec Machine Learning Engineer, Audio & Media Technologies
Apple Inc
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How this pay compares to similar roles
This role pays more than 81% of similar roles. Most pay $165,000–$219,606 — the shaded band above. At the midpoint, this role pays about $237k versus about $192k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 638 open roles on FindRole.
Listed pay typically runs $171,600–$272,100 across 505 roles with salary data.
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At a glance
As a Staff Media Applications Engineer at Apple’s Media, Graphics & Compute Technologies (MGCT) team, you will lead the design and implementation of AVKit framework and system media UX APIs, collaborating with diverse teams to develop cutting-edge features for internal and third-party developers. Your daily tasks include defining technical direction, participating in code reviews, resolving complex bugs, and enhancing performance and reliability across Apple’s platforms. This role requires expertise in Swift, Objective-C, or C, along with a strong background in media framework development, API design, and UI engineering. Ideal candidates possess deep knowledge of operating system concepts, proficiency in SwiftUI and Cocoa, and the ability to drive high-quality user experiences that reach billions of customers globally.
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