Staff Media Applications Engineer, Audio & Media Technologies

Apple Inc

Quick summary

Work type
On-site
Location
San Diego, CA
Salary
$171,600–$302,200 / yr
Posted
38 days ago

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $192k
This role $237k
$124k most similar roles pay here $321k

This role pays more than 81% of similar roles. Most pay $165,000–$219,606 — the shaded band above. At the midpoint, this role pays about $237k versus about $192k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 638 open roles on FindRole.

Listed pay typically runs $171,600–$272,100 across 505 roles with salary data.

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At a glance

TL;DR · Staff Media Applications Engineer, Audio & Media Technologies

As a Staff Media Applications Engineer at Apple’s Media, Graphics & Compute Technologies (MGCT) team, you will lead the design and implementation of AVKit framework and system media UX APIs, collaborating with diverse teams to develop cutting-edge features for internal and third-party developers. Your daily tasks include defining technical direction, participating in code reviews, resolving complex bugs, and enhancing performance and reliability across Apple’s platforms. This role requires expertise in Swift, Objective-C, or C, along with a strong background in media framework development, API design, and UI engineering. Ideal candidates possess deep knowledge of operating system concepts, proficiency in SwiftUI and Cocoa, and the ability to drive high-quality user experiences that reach billions of customers globally.

What you'll do

  • Lead the technical direction and framework architecture for AVKit and media applications APIs.
  • Define and implement new features and APIs for system media UX across Apple platforms.
  • Participate in code reviews to ensure high-quality system health and reliability.
  • Resolve complex bugs and improve performance of media playback UIs and frameworks.
  • Drive integration of new platform capabilities into existing media frameworks and UIs.

What we're looking for

  • 10+ years of programming experience in Swift, Objective-C, or C
  • Proven technical or managerial leadership in engineering projects
  • Strong problem-solving skills with a focus on critical thinking
  • Deep expertise in media framework development and API design
  • Experience leading the design and implementation of system-level media applications

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