Software Engineer, Sensor Simulation

Anduril Industries

Quick summary

Work type
On-site
Location
Costa Mesa, CA
Salary
$166,000–$220,000 / yr
Posted
4 days ago

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $167k
This role $193k
$118k most similar roles pay here $231k

This role pays more than 73% of similar roles. Most pay $136,181–$197,750 — the shaded band above. At the midpoint, this role pays about $193k versus about $167k for comparable roles.

Based on 240 similar postings.

Employer

About Anduril Industries

Anduril Industries is a defense technology company that builds advanced hardware and software systems for national security, including autonomous drones, surveillance systems, and the Lattice AI command platform.

Anduril Industries currently has 1972 open roles on FindRole.

Listed pay typically runs $146,000–$194,000 across 1790 roles with salary data.

Most-posted roles

View all roles at Anduril Industries

At a glance

TL;DR · Software Engineer, Sensor Simulation

As a Software Engineer at Anduril's Sensor Simulation team, you will work on developing and maintaining Unreal Engine capabilities such as terrain rendering pipelines and vehicle physics models to create highly realistic synthetic imagery for various company teams. You’ll collaborate with other platform teams to ensure seamless integration of services and integrate third-party tools while addressing any bugs or issues that arise. Your role involves iterating on sensor fidelity and environmental realism based on feedback from autonomy teams, bridging the gap between simulated training data and real-world performance. Ideal candidates have 4+ years of professional C++ experience, proficiency with Unreal Engine or robotics/autonomy systems, and familiarity with tools like gdb, bpftrace, and perf for debugging. Additional skills in Rust programming, Linux development environments, GPU graphics programming, machine learning model training, and sensor physics modeling are highly valued.

What you'll do

  • Develop and maintain Unreal Engine capabilities for terrain rendering pipelines.
  • Integrate various plugins into the platform, fixing bugs as necessary.
  • Iterate on sensor fidelity and environmental realism based on autonomy team feedback.
  • Collaborate with other teams to enable seamless integration of synthetic imagery.
  • Ensure the service integrates seamlessly with other core services across Anduril.

What we're looking for

  • 4+ years of professional C++ programming experience
  • Proficiency with Unreal Engine or relevant robotics/autonomy systems experience
  • Experience in Linux development environment and GPU graphics programming
  • Strong understanding of sensor physics for accurate simulation modeling
  • Familiarity with performance analysis tools and debugging techniques
  • MS in Computer Science or Software Engineering preferred
  • Comfortable working in a fast-paced, collaborative environment

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