Software Engineer 5 - Games Systems

Netflix

Remote

Quick summary

Work type
Remote
Location
Remote
Salary
$388,000–$619,000 / yr
Posted
85 days ago

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $175k
This role $504k
$80k most similar roles pay here $677k

This role pays more than 99% of similar roles. Most pay $138,062–$211,200 — the shaded band above. At the midpoint, this role pays about $504k versus about $175k for comparable roles.

Based on 240 similar postings.

Employer

About Netflix

Netflix is the world''s leading streaming entertainment service, offering a vast library of TV series, films, documentaries, and original content to subscribers in over 190 countries. Industry: Streaming Entertainment & Media

Netflix currently has 111 open roles on FindRole.

Listed pay typically runs $388,000–$619,000 across 109 roles with salary data.

Most-posted roles

View all roles at Netflix

At a glance

TL;DR · Software Engineer 5 - Games Systems

As an L5 Software Engineer on the Games Systems team at Netflix, you will design, implement, and scale critical backend services for the company’s next-generation gaming platform, serving 300+ million members globally. Your daily tasks include owning high-throughput infrastructure for running games, building features to enhance player engagement, and architecting core developer-facing platform services such as cloud saves, leaderboards, and achievements. You will also mentor junior engineers through design pairing and code reviews while ensuring the reliability and observability of your systems. The ideal candidate has over a decade of experience in distributed backend systems, expertise in low-latency architecture, and proficiency with modern languages like Java or C++. Experience with cloud platforms, microservices, and both SQL and NoSQL data stores is essential, as is a track record of technical leadership and comfort working in high-ambiguity environments. Prior gaming industry experience is beneficial but not required.

What you'll do

  • Design and operate critical identity/authentication/authorization systems for game developers.
  • Build core services like cloud saves, leaderboards, achievements to enhance player experience.
  • Mentor junior engineers through design pairing, code reviews, and hands-on guidance.
  • Ensure high reliability, observability, and operational excellence of built infrastructure.
  • Architect and evolve developer-facing platform services with REST, gRPC APIs and SDKs.

What we're looking for

  • 10+ years of professional experience in designing, building, and operating distributed backend systems at scale.
  • Deep expertise in low-latency architecture, fault-tolerant design, and large-scale distributed datastores.
  • Strong background in developing platform services and APIs (REST, gRPC) for game developers.
  • Proficiency in modern backend languages like Java or C++ and hands-on experience with cloud platforms.
  • Track record of technical leadership in driving complex projects and raising quality standards across teams.
  • Comfortable working in high ambiguity environments to define structure from first principles.
  • Experience in the gaming industry or building game platform infrastructure is preferred.

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