Senior Technical Designer 18 month temp (systems/UI) - (Star Wars Jedi)

Electronic Arts

Hybrid

Quick summary

Work type
Hybrid
Location
Redwood City, CA · Vancouver, British Columbia, Canada
Salary
$114,300–$156,200 / yr
Employment
Temporary
Posted
today

Market check

Salary context

Below market

How this pay compares to similar roles

Similar $168k
This role $135k
$101k most similar roles pay here $241k

This role pays less than 76% of similar roles. Most pay $137,500–$198,812 — the shaded band above. At the midpoint, this role pays about $135k versus about $168k for comparable roles.

Based on 240 similar postings.

Employer

About Electronic Arts

Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.

Electronic Arts currently has 16 open roles on FindRole.

Listed pay typically runs $141,400–$204,400 across 12 roles with salary data.

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At a glance

TL;DR · Senior Technical Designer 18 month temp (systems/UI) - (Star Wars Jedi)

The Senior Technical Designer role at Respawn, a studio within Electronic Arts known for titles like Star Wars Jedi: Fallen Order and Apex Legends, involves working closely with design leadership to implement complex UI screens using Unreal Motion Graphics (UMG) and developing platform-specific features such as unique mouse interactions for PC. The candidate will support large systems, collaborate with engineering teams on hardware configurations, and ensure bug-free, highly polished experiences that set industry standards. Ideal candidates have 7+ years of experience in game design, expert-level knowledge of Unreal Engine 5 tools including UMG and the input stack, and proficiency in text-based scripting or programming languages like C++. This position requires a deep understanding of PC gaming trends and the Star Wars Jedi franchise, as well as strong collaboration skills across various departments.

What you'll do

  • Use Unreal Motion Graphics (UMG) to implement complex UI screens.
  • Build platform-specific features and systems, such as unique mouse interactions for PC.
  • Support large player-facing input remapping and controls presets systems.
  • Work with engineering to configure hardware-specific defaults and overrides.
  • Solve technical problems efficiently without compromising the player experience.

What we're looking for

  • 7+ years of experience in the games industry, shipping at least two titles.
  • Expert-level understanding of Unreal Engine 5 and its tools like UMG and input stack.
  • Experience with text-based scripting, visual scripting, or programming languages.
  • Deep knowledge of current PC gaming trends and familiarity with the Jedi franchise.
  • Proficiency in C++ (preferred).
  • Strong team player mindset with effective communication skills across disciplines.

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