Senior AI Researcher

Nvidia

Remote

Quick summary

Work type
Remote
Location
CAORWA
Salary
$184,000–$287,500 / yr
Posted
7 days ago

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $208k
This role $236k
$155k most similar roles pay here $302k

This role pays more than 67% of similar roles. Most pay $169,625–$246,150 — the shaded band above. At the midpoint, this role pays about $236k versus about $208k for comparable roles.

Based on 240 similar postings.

Employer

About Nvidia

Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing

Nvidia currently has 994 open roles on FindRole.

Listed pay typically runs $168,000–$270,250 across 977 roles with salary data.

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View all roles at Nvidia

At a glance

TL;DR · Senior AI Researcher

As a Senior Applied Research Engineer on NVIDIA’s cutting-edge team, you will focus on advancing world foundation models for high-fidelity video generation with an emphasis on human-centric quality. Your daily tasks include researching, implementing, and validating model improvements in areas such as spatial multimodal modeling, modality alignment, and neural rendering-inspired representations to enhance controllability and long-horizon consistency. You will also optimize training and inference efficiency through architectural techniques and develop detailed benchmarks for evaluating world foundation models. The ideal candidate holds a PhD or equivalent experience, with expertise in deep learning, Python, PyTorch, C++, CUDA, and distributed training workflows. This role requires hands-on experience improving generative models for perceptual quality and temporal stability, particularly for human motion and interaction dynamics across real-world and synthetic data, contributing to the development of robust implementations that showcase capability gains across teams.

What you'll do

  • Research and implement model architecture changes to enhance video generation fidelity.
  • Prototype improvements in spatial multimodal modeling and flow-based video generation techniques.
  • Optimize training and inference efficiency through architectural and post-training methods.
  • Define training objectives for better sim-to-real generalization, focusing on human dynamics.
  • Develop detailed benchmarks for evaluating world foundation models' performance.
  • Translate research findings into robust production implementations like training code and demos.

What we're looking for

  • PhD in Computer Science, Graphics, or related field with 8+ years of applied research experience.
  • Direct experience designing, training, and evaluating generative models for image/video/audio.
  • Advanced proficiency in Python, PyTorch, C++, CUDA, and distributed training workflows.
  • Hands-on experience improving perceptual quality and temporal stability in human-centric models.
  • Strong track record with publications in top conferences like NeurIPS, CVPR, ICLR.
  • Practical knowledge of inference/runtime optimization techniques and diagnosing visual artifacts.

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