Principal Software Engineer

The Walt Disney Company

Remote

Quick summary

Work type
Remote
Location
Remote
Salary
$206,400–$276,700 / yr
Posted
46 days ago
Closes
Aug 31, 2026

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $188k
This role $242k
$127k most similar roles pay here $293k

This role pays more than 91% of similar roles. Most pay $161,500–$214,500 — the shaded band above. At the midpoint, this role pays about $242k versus about $188k for comparable roles.

Based on 240 similar postings.

Employer

About The Walt Disney Company

The Walt Disney Company is a diversified global entertainment and media enterprise operating in segments including Disney Parks, Experiences and Products; Entertainment (ABC, Hulu, Disney+); and ESPN. Industry: Entertainment & Media

The Walt Disney Company currently has 152 open roles on FindRole.

Listed pay typically runs $141,900–$190,300 across 148 roles with salary data.

Most-posted roles

View all roles at The Walt Disney Company

At a glance

TL;DR · Principal Software Engineer

As a Principal Software Engineer in Disney’s Core Media Technology team within the DEEP&T Media Engineering organization, you will lead multidisciplinary research and development for video streaming technologies, focusing on live and on-demand use cases. Your daily tasks include designing media processing algorithms, collaborating with cross-functional teams to integrate cutting-edge technologies into production, and conducting advanced computer vision and AI/ML research to enhance storytelling through innovative media experiences. You will work with a global team across various locations, driving technical standards and best practices while leading complex projects that span multiple components. The role requires deep expertise in video streaming technologies, proficiency in C/C++ and Python, experience with multimedia frameworks like gStreamer, and knowledge of AI/ML model deployment and optimization. This position is integral to optimizing Disney’s media platform for velocity, scale, and efficiency through innovative advancements in video processing and delivery.

What you'll do

  • Design media processing algorithms and software workflows to optimize the video streaming platform.
  • Conduct research in advanced computer vision and applied ML/AI for media enhancement and analysis.
  • Lead coordination of large projects involving multiple teams and components within a global team.
  • Influence technical standards and drive architectural best practices across organizational codebases.
  • Participate in multimedia standardizations and connect with academic research groups and conferences.
  • Investigate, develop, and adopt cutting-edge technologies into production for live and on-demand streaming.

What we're looking for

  • Minimum 10 years of experience in video streaming technologies and media processing.
  • Degree in Electrical Engineering, Computer Engineering, or Computer Science required.
  • Deep expertise in applying deep learning to media processing tasks.
  • Proven track record in research and advanced development in video coding and media processing.
  • Strong background in multimedia frameworks and standards (e.g., AV1, AVC).
  • Experience with C/C++, Python, and gStreamer Media Framework.
  • Demonstrated ability to generate intellectual property in the field.

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