Principal Engineer - GPU Software Architect in Santa Clara, California | Advanced Micro Devices, Inc

Amd

Remote

Quick summary

Work type
Remote
Location
Remote
Salary
$240,000–$240,000 / yr
Posted
104 days ago
Closes
Feb 27, 2027

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $209k
This role $240k
$159k most similar roles pay here $252k

This role pays more than 80% of similar roles. Most pay $182,125–$235,912 — the shaded band above. At the midpoint, this role pays about $240k versus about $209k for comparable roles.

Based on 240 similar postings.

Employer

About Amd

AMD (Advanced Micro Devices) is a semiconductor company that develops high-performance processors, graphics cards, and adaptive computing solutions for gaming, data centers, and embedded markets. Industry: Semiconductors

Amd currently has 71 open roles on FindRole.

Listed pay typically runs $178,400–$178,400 across 71 roles with salary data.

Most-posted roles

View all roles at Amd

At a glance

TL;DR · Principal Engineer - GPU Software Architect in Santa Clara, California | Advanced Micro Devices, Inc

As a GPU Software Architect at this innovative tech company, you will lead the technical direction for next-generation GPU products by bridging software architecture and hardware ecosystems to ensure seamless integration across multiple ASICs. Your daily responsibilities include defining platform requirements, developing bring-up strategies, and enabling early silicon enablement through cross-functional collaboration with design, verification, and product teams. You will leverage AI-assisted tools to accelerate the development of complex software libraries while ensuring best practices for validation and traceability. Ideal candidates possess deep experience in GPU architecture, systems software, and hardware/software co-design, along with hands-on programming skills in C/C++ and Python. This role demands a leader who excels in ambiguous environments, making critical decisions without complete data to drive the development of cutting-edge hardware platforms.

What you'll do

  • Define and lead bring-up strategies for new GPU platforms across multiple ASICs.
  • Translate architectural concepts into concrete platform requirements for firmware, drivers, and software libraries.
  • Drive hardware/software interface definition to ensure alignment with performance goals.
  • Act as a technical escalation point during early silicon bring-up, guiding diagnostics creation.
  • Provide cross-functional technical leadership to raise team effectiveness on new GPU platforms.
  • Capture lessons learned from product bring-ups to develop reusable architecture patterns.

What we're looking for

  • Deep experience in GPU or SoC architecture and technical leadership across engineering teams.
  • Strong background in systems software, firmware, drivers, and performance tools for new silicon enablement.
  • Hands-on programming skills in C/C++ and Python with low-level debugging expertise.
  • Applied experience using AI-assisted coding tools in professional workflows.
  • Advanced degree in Computer Engineering, Electrical Engineering, or Computer Science.

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