Networking and Realtime Streaming Engineer, Audio & Media Technologies

Apple Inc

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$147,400–$220,900 / yr
Posted
99 days ago

Market check

Salary context

Competitive pay

How this pay compares to similar roles

Similar $170k
This role $184k
$124k most similar roles pay here $231k

This role pays more than 58% of similar roles. Most pay $139,927–$199,175 — the shaded band above. At the midpoint, this role pays about $184k versus about $170k for comparable roles.

Based on 239 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1723 open roles on FindRole.

Listed pay typically runs $162,500–$272,100 across 1398 roles with salary data.

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At a glance

TL;DR · Networking and Realtime Streaming Engineer, Audio & Media Technologies

The Real-Time Networking team at Apple is hiring a senior-level Networking and Realtime Streaming Engineer to design and implement new features for the company’s real-time networking stack, enhancing core functionalities that power market-leading applications such as AirPlay, FaceTime, and SharePlay across various platforms. The ideal candidate will have extensive experience in network programming with proficiency in C, Objective-C, or C++, along with a deep understanding of real-time video/audio streaming systems like SRTP/RTCP, WebRTC, SRT, SFrame, QUIC, and HTTP3-based media transport. Additionally, the role requires expertise in handling variable network conditions and familiarity with multithreaded concepts, audio/video codecs, mobile wireless networks, and network testing tools such as Wireshark and netem. This position offers a unique opportunity to work on cutting-edge technologies that drive Apple’s real-time communication solutions at scale.

What you'll do

  • Design and implement new features for Apple's real-time networking stack.
  • Improve core functionality of market-leading applications like AirPlay and FaceTime.
  • Optimize real-time video/audio streaming systems using protocols such as SRTP/RTCP, WebRTC.
  • Develop solutions to handle network conditions with packet loss, jitter, latency.
  • Utilize tools like Wireshark for network emulation and testing frameworks.

What we're looking for

  • Bachelor’s degree in Computer Science/Engineering or equivalent
  • In-depth experience developing real-time video/audio streaming systems using SRTP/RTCP, WebRTC, SRT, SFrame, QUIC/HTTP3
  • Strong understanding of network protocols and behavior under variable conditions (packet loss, jitter, latency)
  • Proficiency in C, Objective-C, or C++ for network programming
  • Experience with multithreaded concepts and design patterns

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