Materials Engineer (Materials Laboratory)
SpaceX
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How this pay compares to similar roles
This role pays more than 72% of similar roles. Most pay $131,000–$191,375 — the shaded band above. At the midpoint, this role pays about $184k versus about $161k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1777 open roles on FindRole.
Listed pay typically runs $162,500–$272,100 across 1443 roles with salary data.
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At a glance
As a Materials Informatics Engineer at Apple, you will join a cutting-edge team focused on developing innovative AI/ML workflows for materials modeling. Your daily tasks will include applying molecular dynamics simulation and computational chemistry methods to predict material properties and guide experimental formulation efforts. You will also build and deploy AI agents that automate the materials data pipeline from vendor data ingestion to simulation-ready material cards, collaborating with external vendors to translate ML-driven insights into practical specifications. Additionally, you will develop high-throughput screening pipelines for polymer discovery and document methodologies while maintaining shared codebases and presenting findings to cross-functional partners in materials science, FEA, and product design. This role requires a PhD in Materials Science or related fields, proficiency in Python for scientific computing, and experience with deep learning frameworks like PyTorch or TensorFlow. Strong skills in polymer physics, computational chemistry methods, and ML applications to physical sciences are essential.
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