GPU Compiler Engineer - Multiple Levels (Evergreen)
Qualcomm
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How this pay compares to similar roles
This role pays less than 87% of similar roles. Most pay $170,375–$235,750 — the shaded band above. At the midpoint, this role pays about $146k versus about $203k for comparable roles.
Based on 240 similar postings.
Employer
Qualcomm is a leading American semiconductor and telecommunications company based in San Diego, CA.
Qualcomm currently has 615 open roles on FindRole.
Listed pay typically runs $148,300–$222,500 across 556 roles with salary data.
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At a glance
The Qualcomm GPU Software team seeks a mid-level software engineer to develop high-performance kernels and runtimes for accelerating GPGPU operations like Machine Learning and Image Processing on Snapdragon chipsets. This role involves working closely with hardware designers to optimize Adreno GPU drivers for standard APIs such as OpenCL, OpenGL ES, Vulkan, and DirectX, while also contributing to the development of unit tests, documentation, and samples. The ideal candidate will have strong C/C++ programming skills, familiarity with GPGPU APIs like CUDA or OpenCL, and experience with graphics APIs including OpenGL ES/Vulkan/DX11/DX12. Knowledge in areas such as machine learning theory, deep learning frameworks like PyTorch, and embedded systems is preferred, enabling the engineer to work on cutting-edge technology at a large scale for diverse applications across Android, Linux, and Windows platforms.
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