Engineering Manager, Rendering Infrastructure - Simulation

General Motors (GM)

Remote Actively hiring Verified listing
Remote, USA Posted 11 days ago $185,100$284,100 / year

At a glance

AI generated

TL;DR

As the Tech Lead Manager for the Rendering Infrastructure team at Simulation, you will lead a small but impactful group of engineers responsible for foundational systems such as asset pipelines and GPU memory management. Your role involves setting technical direction, driving architectural decisions, writing and reviewing C++/CUDA code, and mentoring engineers while also managing the team’s roadmap, hiring, and delivery. You will work closely with Rendering and Simulation leadership to ensure infrastructure scales with the demands of autonomous vehicle development. Key responsibilities include owning technical direction, leading design reviews, profiling complex systems, and championing AI-assisted tools for accelerated prototyping and testing. The ideal candidate has extensive experience in C++/CUDA, GPU programming, rendering systems, and a proven track record as a tech lead or principal engineer with people management skills.

Skills

C++ CUDA GPU programming Profiling and optimization Design review Code quality People management USD (Universal Scene Description) Physically-based rendering Ros Reinforcement learning environments Ray tracing theory Large-scale asset pipelines Open-source contributions CI/CD Git Linux

What you'll do

  • Own and drive the technical direction for Rendering Infrastructure stack.
  • Write and review significant C++/CUDA code, focusing on complex architectural challenges.
  • Lead design reviews and make critical decisions on performance and maintainability trade-offs.
  • Personally tackle or contribute to key initiatives that scale rendering capabilities.
  • Mentor and grow a small team of engineers through regular coaching and feedback sessions.

What we're looking for

  • 7+ years of professional C++ development experience with deep knowledge of modern C++ and performance optimization.
  • Significant hands-on experience with GPU programming (CUDA, OptiX) and understanding of GPU architecture.
  • Proven track record working on rendering systems or similar real-time graphics/software as an individual contributor.
  • Experience as a tech lead or principal engineer setting technical direction and driving complex projects.
  • People management skills including mentoring engineers, conducting performance reviews, and managing team delivery.
  • Strong background in data structures and algorithms relevant to rendering, such as spatial acceleration structures and scene graphs.
  • Expertise in profiling and optimizing complex C++ and GPU codebases using tools like Nsight or Tracy.

Market check

Salary context

This $185,100–$284,100 range sits above 68% of similar postings on FindRole.

Peer median band

$148,150$230,000

Median floor and ceiling across peers.

Typical midpoint (25–75%)

$148,625$250,750

Middle half of comparable postings.

Based on 238 comparable postings.

* 240 is the maximum number of comparable postings sampled.

Employer

About General Motors (GM)

General Motors (GM) is a leading American multinational automotive corporation founded in 1908 and headquartered in Detroit, Michigan.

General Motors (GM) currently has 96 open roles on FindRole.

Listed pay typically runs $159,400–$250,600 across 58 roles with salary data.

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