Software Engineer, System Services & Daemons, Core OS
Apple Inc
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How this pay compares to similar roles
This role pays more than 56% of similar roles. Most pay $134,875–$202,675 — the shaded band above. At the midpoint, this role pays about $174k versus about $169k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1816 open roles on FindRole.
Listed pay typically runs $162,500–$272,100 across 1473 roles with salary data.
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At a glance
As a Software Engineer on the Darwin Runtime team in Core OS at Apple, you will work on developing low-level runtime technologies such as Grand Central Dispatch (GCD), secure inter-process communication systems, memory allocator, and threading library. Your responsibilities include designing and implementing new features for these foundational technologies, optimizing performance and memory usage, and participating in all phases of the software development cycle from design to debugging. You will collaborate closely with kernel engineers, security architects, and framework developers to deliver high-performance runtime libraries that ensure secure communication and efficient memory management across various execution environments. The ideal candidate should have a strong background in low-level systems programming, fluency in C, experience with UNIX-like systems, and knowledge of operating system fundamentals like threading, synchronization primitives, inter-process communication, scheduling, and virtual memory. Additional skills in compiler design, capability-based security models, Swift or Objective-C, and debugging tools like lldb are highly valued.
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