Software Engineer, Rust

Anduril Industries

Quick summary

Work type
On-site
Location
Broomfield, CO
Salary
$165,000–$218,000 / yr
Posted
today

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $155k
This role $192k
$105k most similar roles pay here $230k

This role pays more than 86% of similar roles. Most pay $135,000–$175,500 — the shaded band above. At the midpoint, this role pays about $192k versus about $155k for comparable roles.

Based on 240 similar postings.

Employer

About Anduril Industries

Anduril Industries is a defense technology company that builds advanced hardware and software systems for national security, including autonomous drones, surveillance systems, and the Lattice AI command platform.

Anduril Industries currently has 1882 open roles on FindRole.

Listed pay typically runs $146,000–$194,000 across 1696 roles with salary data.

Most-posted roles

View all roles at Anduril Industries

At a glance

TL;DR · Software Engineer, Rust

Join our team of visionary engineers inspired by Arthur C. Clarke’s vision to develop advanced technology in target tracking and situational awareness. As a Software Engineer specializing in Rust, you will architect, maintain, and evolve complex software systems for real-time applications, from tactical implementations to simulation environments. Your daily tasks include refactoring existing codebases to enhance performance and scalability while applying best practices to manage technical debt. Ideal candidates have at least 2 years of professional experience managing software architecture in production, proficiency in Rust, C/C++, Python, and Matlab, and a strong background in algorithm design and statistical modeling. Experience with concurrent programming patterns and contributions to open-source Rust projects are highly valued.

What you'll do

  • Architect and maintain complex software systems to improve performance and scalability.
  • Develop high-performance Rust software for real-time tactical implementations and simulations.
  • Refactor existing codebases to manage technical debt and enhance system maintainability.
  • Apply architectural best practices to guide the evolution of production systems over time.
  • Design algorithms and statistical models for decision support tools in real-time environments.

What we're looking for

  • Professional software engineering experience and a Bachelor's degree in mathematics, physics, engineering, or related technical field.
  • At least 2 years of experience managing and evolving software architecture in production environments.
  • Strong understanding of software design patterns and architectural principles for scalable systems.
  • Proficiency in Rust, with additional experience in C/C++, Python, and Matlab preferred.
  • Secret security clearance required.
  • Experience refactoring legacy systems to improve performance, maintainability, and scalability.

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