Software Engineer, Generalist
Anduril Industries
Quick summary
Market check
How this pay compares to similar roles
This role pays less than 55% of similar roles. Most pay $135,000–$184,900 — the shaded band above. At the midpoint, this role pays about $146k versus about $160k for comparable roles.
Based on 240 similar postings.
Employer
Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.
Electronic Arts currently has 75 open roles on FindRole.
Listed pay typically runs $122,300–$184,000 across 41 roles with salary data.
Most-posted roles
At a glance
As a Software Engineer III on the User-Generated Experiences (UGX) team at Electronic Arts, you will work closely with various service and game teams to develop dynamic, responsive systems that enhance player-driven content. Your day-to-day responsibilities include designing automated AI workflows for self-service onboarding, implementing agentic workflows to boost team productivity, and ensuring robust data migration and backup strategies. You’ll also address technical debt and implement best practices to maintain long-term excellence in the search platform. The role requires expertise in Scala, Java, or Python, proficiency with AI-assisted development tools like GitHub Copilot, experience with high-traffic services, and knowledge of Search Platform technologies such as OpenSearch or ElasticSearch. Additionally, familiarity with AWS infrastructure and CI/CD pipelines is essential for deploying and maintaining virtual environments efficiently.
Skills
What you'll do
What we're looking for
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