Product Software Engineer II
The Walt Disney Company
Quick summary
Market check
How this pay compares to similar roles
This role pays less than 56% of similar roles. Most pay $135,000–$196,063 — the shaded band above. At the midpoint, this role pays about $152k versus about $166k for comparable roles.
Based on 240 similar postings.
Employer
Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.
Electronic Arts currently has 75 open roles on FindRole.
Listed pay typically runs $122,300–$184,000 across 41 roles with salary data.
Most-posted roles
At a glance
As a Software Engineer II in Electronic Arts' Infrastructure & Platform Services team, you will work closely with product managers and architects to develop scalable backend services for commerce and identity platforms. Your day-to-day responsibilities include crafting cloud-native APIs and microservices using modern technologies such as Java or Python, ensuring high-scale transactional systems are reliable and secure. You will also engage in architecture discussions, contribute to CI/CD pipelines, and utilize AI-assisted development tools to enhance engineering efficiency and resolve production issues for EA's global platforms. The role requires experience with cloud platforms like AWS, Azure, or GCP, container technologies such as Docker or Kubernetes, and building backend services with relational or NoSQL databases in cloud environments.
What you'll do
What we're looking for
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