Software Engineer

Electronic Arts

Hybrid

Quick summary

Work type
Hybrid
Location
Vancouver, British Columbia, Canada
Salary
$104,500–$142,800 / yr
Posted
2 days ago

Market check

Salary context

Below market

How this pay compares to similar roles

Similar $184k
This role $124k
$90k most similar roles pay here $236k

This role pays less than 85% of similar roles. Most pay $153,556–$214,500 — the shaded band above. At the midpoint, this role pays about $124k versus about $184k for comparable roles.

Based on 240 similar postings.

Employer

About Electronic Arts

Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.

Electronic Arts currently has 75 open roles on FindRole.

Listed pay typically runs $122,300–$184,000 across 41 roles with salary data.

Most-posted roles

View all roles at Electronic Arts

At a glance

TL;DR · Software Engineer

As a Software Engineer at Electronic Arts, you will join the Development Release Engineering (DRE) team supporting The Sims franchise in a hybrid work model. Your primary responsibilities include designing and implementing automated workflows for internal teams, monitoring solutions to ensure they run smoothly, and addressing any issues promptly while collaborating with partners. You will also identify inefficiencies within existing workflows and develop scalable, reliable, and repeatable automation solutions. Ideal candidates have 3+ years of experience in software engineering and proficiency in object-oriented languages like Python or Java, as well as tools such as Jenkins for CI/CD pipelines, Git for source control management, and Docker for containerization. The role involves working with cloud platforms, secrets management tools, virtualization environments, and data observability tools to support EA’s large-scale game development processes.

What you'll do

  • Design and implement new automated workflows for internal customers.
  • Monitor solutions to ensure they run smoothly, fixing issues promptly.
  • Identify gaps in existing workflows and automate scalable, reliable solutions.
  • Debug and resolve technical problems while maintaining communication with partners.
  • Implement CI/CD pipelines using tools like Jenkins or GitLab CI.

What we're looking for

  • 3+ years of experience as a software engineer
  • Proficiency in object-oriented/scripting languages (Python, Groovy, C#, Java, Ruby)
  • Experience implementing CI/CD pipelines using Jenkins or GitLab CI
  • Expertise with source control management tools like Perforce and Git
  • Knowledge of cloud platforms such as Azure, AWS, GCP
  • Familiarity with containerization technologies including Docker and Kubernetes

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