iOS Software Development Engineer, Proactive - On-Device
Apple Inc
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How this pay compares to similar roles
This role pays more than 81% of similar roles. Most pay $157,305–$237,803 — the shaded band above. At the midpoint, this role pays about $250k versus about $198k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 969 open roles on FindRole.
Listed pay typically runs $163,300–$272,100 across 756 roles with salary data.
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At a glance
As a Software Architect at Apple’s Sensing Software team, you will lead the architectural efforts for iOS, watchOS, and emerging platforms, shaping foundational application and system architectures that support groundbreaking features. You will collaborate closely with hardware, algorithms, data engineering, and product design teams to define software layers that enable novel sensing and research experiences. Your daily responsibilities include driving end-to-end architecture, establishing coding standards, building modular components for research studies, profiling and optimizing performance, and guiding engineers through reviews. This role requires expertise in large-scale system design, performance optimization, and proficiency with Apple’s software frameworks such as Xcode, Instruments, LLDB, and Time Profiler. Ideal candidates have a background in complex application architecture, experience influencing technical decisions across cross-functional teams, and deep knowledge of concurrency, asynchronous programming, and high-performance architectures.
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