Senior C++ Generalist Software Engineer - Advanced Technology Group

Electronic Arts

Hybrid

Quick summary

Work type
Hybrid
Location
Redwood City, CAVancouver, British Columbia, Canada
Salary
$141,400–$204,400 / yr
Posted
8 days ago

Market check

Salary context

Competitive pay

How this pay compares to similar roles

Similar $185k
This role $173k
$131k most similar roles pay here $234k

This role pays less than 60% of similar roles. Most pay $147,925–$222,000 — the shaded band above. At the midpoint, this role pays about $173k versus about $185k for comparable roles.

Based on 240 similar postings.

Employer

About Electronic Arts

Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.

Electronic Arts currently has 127 open roles on FindRole.

Listed pay typically runs $122,300–$170,700 across 76 roles with salary data.

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At a glance

TL;DR · Senior C++ Generalist Software Engineer - Advanced Technology Group

As a Senior C++ Generalist Software Engineer at EA SPORTS' Advanced Technology Group, you will join a dynamic team focused on developing scalable technologies for game teams across various platforms. Your day-to-day responsibilities include designing and implementing core logic, optimizing frame rates and load times, providing technical guidance, and integrating new technologies into the game development process. You will collaborate closely with designers, artists, and other engineers to enhance rendering, gameplay, audio, user interface, online features, physics, databases, and tools. The ideal candidate has over six years of C++ software development experience, proficiency in large-scale system integration, and knowledge of memory management, multithreading, and job-based architectures. Familiarity with scripting languages like Python or Lua, 3rd party APIs, and debugging complex applications is essential. Additionally, a strong background in geometry, linear algebra, calculus, and physics as they relate to 3D transformations will be beneficial.

What you'll do

  • Develop and implement core logic, game flows, and screens/components.
  • Optimize frame-rate and load-times for improved game performance.
  • Provide feedback and solutions to enhance development processes and technologies.
  • Integrate and develop new technologies into the game with other domain owners.
  • Analyze impact on metrics throughout the development cycle to ensure quality.

What we're looking for

  • 6+ years of C++ software development experience
  • Proficiency in integrating and maintaining large-scale systems across multiple domains
  • Understanding of memory management, multithreading, job-based architectures, and runtime optimization
  • Skills in debugging complex applications and knowledge of assembler, scripting languages (Python, Lua), and C#
  • Strong foundation in geometry, linear algebra, calculus, and physics for 3D transformations and motions

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