Role Details
As part of the GPU Platform Architecture team, you will be working with architecture, design and software partners on the definition & tuning of Appleʼs future GPU Core Architecture. The role involves innovating to create solutions to tomorrow’s problems, working on the GPU processor and memory hierarchy. You will collaborate with experienced GPU architects, uArchitects & software teams to assess the feasibility of new ideas, driving these through to product. This is an opportunity to join Appleʼs world-class GPU team to collaborate, develop and improve GPU modeling and features for power architecture. BS degree Experience in GPU/CPU architecture and micro-architecture design 3+ years of relevant experience Experience working as part of large cross-functional teams Software skills and proficiency in C/C++ and a scripting language such as Python or Ruby Experience with creating adaptive or machine learning based algorithms Interpersonal skills and creativity to help the team solve design challenges Degree in Computer Science, Electrical Engineering or Computer Engineering Ability to travel internationally 3-5 times a year Proven ability to work with complex designs from architecture to production
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About Apple Inc
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software