Gameplay Software Engineer
Electronic Arts
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How this pay compares to similar roles
This role pays less than 78% of similar roles. Most pay $128,825–$203,225 — the shaded band above. At the midpoint, this role pays about $124k versus about $166k for comparable roles.
Based on 240 similar postings.
Employer
Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.
Electronic Arts currently has 149 open roles on FindRole.
Listed pay typically runs $122,300–$170,700 across 81 roles with salary data.
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At a glance
Join EA Sports FC as a Gameplay Software Engineer, contributing to the core user experience of our flagship football franchise. Reporting to the Development Director of Gameplay, you will design and implement game mechanics, prototype new features, and develop tools for efficient workflow within an advanced proprietary engine. Your daily tasks include translating high-level designs into detailed code, integrating existing libraries, and ensuring seamless performance across gameplay systems. Proficiency in C++ and a strong background in object-oriented programming are essential, along with experience in AI, character control, and multiplayer development. This role offers rapid iteration cycles, allowing you to see your work impact the game almost immediately, fostering an environment of continuous improvement and innovation.
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