Software Engineer
Electronic Arts
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How this pay compares to similar roles
This role pays less than 60% of similar roles. Most pay $137,500–$211,200 — the shaded band above. At the midpoint, this role pays about $146k versus about $174k for comparable roles.
Based on 240 similar postings.
Employer
Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.
Electronic Arts currently has 127 open roles on FindRole.
Listed pay typically runs $122,300–$170,700 across 76 roles with salary data.
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At a glance
As a Full-Stack Software Engineer III at Electronic Arts, you will work under the Senior Director of Engineering to develop internal tools that enhance gameplay and live services. Your role involves integrating AI-driven logic into development processes and mentoring engineers on best practices. Day-to-day responsibilities include writing scalable code across the stack, implementing AI capabilities like LLM integrations, designing microservices for evolving technologies, and collaborating with game designers in an agile environment. You should have 6+ years of experience building web projects using modern practices, hands-on AI product development, and expertise in TypeScript, React, Node.js, Kotlin, Go, as well as cloud-based infrastructures like Kubernetes and AWS. This role supports EA’s mission to deliver innovative player-centric experiences at scale.
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