Darwin Runtime Engineer, Core OS

Apple Inc

Cupertino, California, USA Posted 15 days ago

$126,800 - $220,900/year

Role Details

The Darwin Runtime team is responsible for building the low-level runtime technologies like Grand Central Dispatch (GCD), secure inter-process communication systems, memory allocator, threading library, and concurrency and synchronization primitives. The team operates at the intersection of operating systems, programming language design, systems security, and high-performance computing. As a Software Engineer on the team, you'll work closely with kernel engineers, security architects, and framework developers to deliver foundational technologies that enable Apple's next-generation computing platforms.The ideal candidate should be self-motivated and effective in operating independently, with a desire to learn and develop technical leadership. Team members are welcome and encouraged to participate in design discussions, code reviews, and development across multiple technologies. Our environment fosters technical innovation, meaningful technology ownership, and a liberating amount of autonomy! You will be responsible for working on a range of technologies that form the foundation of Apple’s operating systems. The work would include responsibilities such as: Design and implement new features and APIs for Darwin Runtime technologies like GCD, XPC, pthread, and malloc Design and implement IDL compiler frontend and backend systems, including lexical analysis, parsing, semantic analysis, and code generation for both C and Swift targets Develop and maintain high-performance runtime libraries that handle secure communication, memory management, and component lifecycle across different execution environments Optimize code generation, runtime performance, and memory usage to meet strict performance requirements for low-level systems An engineer in the Secure Runtime team would regularly: Participate in all phases of software development cycle: from problem definition and design, through implementation, testing, and debugging Diagnose and resolve issues across different layers of the stack Work with cross functional teams to enable developer and product requirements Passion for low-level system technologies Fluency in the C programming language Experience with UNIX-like systems System design and architecture skills Strong understanding of operating system fundamentals like threading, synchronization primitives, inter-process communication, scheduling, and virtual memory Excellent collaborative skills, with the ability to work with a team to design system architecture Experience with compiler design, including lexical analysis, parsing, semantic analysis, and code generation Knowledge of capability-based security models, sandboxing, and secure IPC mechanisms Knowledge of operating system implementation, hardware architecture and assembly programming Knowledge of Swift or Objective-C Skilled at interface and/or API design Experience with lldb or gdb

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software